
using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
    class Sim_JAM_031 : SimTemplate //* 回荡混响 Reverberations
                                    //召唤一个随从的复制。复制和本体都会在受到伤害后死亡。
                                    //Summon a copy of a minion. Each one dies after taking damage.
    {

    }


}
        